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Features

Everything LTCue does, in depth.

A complete feature reference for production engineers, video directors, and anyone evaluating LTCue for tour or installation work.

Timecode

SMPTE / LTC decode without the headaches.

All standard framerates

24, 25, 29.97, 30 fps — including 29.97 drop-frame. Set per engine; LTCue warns you if the incoming timecode doesn't match.

Any audio input

Decodes LTC from any audio interface, console matrix output, virtual audio bus, or DAW. Mono channel, balanced or unbalanced.

Lock indicator + signal meter

Real-time signal level meter and lock state visible at all times. You know if you have timecode before you need it.

Built-in timecode generator

Run a show from LTCue's own clock — no timecode source needed. Choose Internal TC Generator as Engine 1's input, then Free Run from any start time or follow the time of day. Also handy for building and testing cue lists without external hardware.

Know what each engine hears

Each engine's display shows its input device and channel, or the built-in generator, and warns if the incoming timecode's framerate doesn't match its setting.

Dual engine

Run two independent timecode engines at once, each with its own input and its own layers — for example two timecode sources, or separate rigs from one machine.

Triggering

Cues that fire when they should.

Frame-accurate dispatch

Cues are matched to the incoming frame, and lookahead compensation fires them early enough to land on the frame you intended. Timing doesn't drift over a long show.

Per-cue trigger modes

Fire each cue when its clip should start, when it should end, or any time the timecode is within its duration — At Start, At End, or During. Mix modes within a single show.

Layer + column targeting

Target any Resolume layer/column combo per cue. Multiple cues can fire on the same frame across different layers.

OSC over UDP

Direct OSC to Resolume on ports 7000/7001 (configurable). No MIDI bridge. No Network MIDI.

Lookahead compensation

Fire cues a configurable number of frames early to compensate for system latency, so the clip lands on the frame you intended.

Test any cue on demand

Fire any cue manually from the cue list to check routing during rehearsal or soundcheck — no timecode required.

Editor

Build your show inside LTCue.

In-app cue list editor

Add, edit, clone, and delete cues without leaving the app. Inline timecode entry with validation, per-cue color coding, and enable/disable toggles.

Duration scanning

LTCue queries Resolume for clip durations and pre-fills cue duration fields. Manual override always available.

Cue color coding

Color-code cues by section or source. Scanned and manually-added cues are automatically distinguished, and any cue's color can be overridden.

.ltcue show files

Self-contained ZIP archive with your cues, trigger settings, layer assignments, and each engine's audio and Resolume connection. Email it. Drop it on a USB stick.

Auto-save + dirty flag

Configurable auto-save while you work. Clear unsaved-changes indicator in the title bar, and a save prompt before you quit or open another show.

Forward-compatible schema

Show files include a minimum-version field. Future LTCue versions can open older shows safely; older versions warn on newer files.

Reliability

Built to survive a show.

Crash-aware logging

Detailed runtime log persists across crashes for post-show diagnosis. Rotates automatically at a 30 MB ceiling so it never grows unbounded. A clean shutdown writes a clear marker, so you can tell a crash from a normal quit.

Edit safely mid-show

The cue editor works on its own copy of your cue list — nothing you change takes effect until you save. Timecode keeps decoding and cues keep firing while the editor is open.

No phone-home during a show

License checks happen quietly in the background and always fail safe — if the network drops, LTCue keeps running on the license it already has. Your cues fire even when the wifi doesn't.

Compatibility

Where it runs, what it talks to.

macOS — Apple Silicon & Intel

Universal build. Native Apple Silicon performance, plus Intel support back to macOS 13.

Windows 10 & 11

Native Windows installer. 64-bit only.

Resolume Arena 7+

Built and tested against current Arena. OSC API support starts at Arena 7.

Try it on your rig, free.

Try it free. The trial runs on your rig with your timecode source — one engine, one layer, up to ten clips, in 30-minute sessions. Decide based on real conditions.